Module 8
TRAIN THE TRAINERS CURRICULUM
The methodology followed for training the youth workers to incorporate digital media in their competence building exercises with young adults includes a step-by-step process which is explained in the Module content.
Section 1. Introduction to digital media and discussion on interests
Section 2. Development of the project idea
Section 3. Ground testing of the project
Section 4. Putting the event together
Section 5. Treasure hunt event
Educational resources related to this Module (original production by partners)
The open educational resources, selected and developed for/during the local pilots, are:
1. Setting up a Geocaching Treasure Hunt (Cardet)
2. Implementation of a Geocaching Treasure Hunt (Cardet)
Where to learn more (files/images archive and links available on the www)
Some very useful and relevant links which could be used by the youth workers to find more information are the following:
- http://digitalyouth.ischool.berkeley.edu/files/report/digitalyouth-TwoPageSummary.pdf
McArthur Foundation (2008). Living and Learning with New Media: Summary of Findings from the Digital Youth Project. A research report conducted by the University of Southern Carolina and the University of California, Berkley.
- http://www.inhabitots.com/5-outside-the-box-projects-that-foster-creativity-critical-thinking/
Inhabitots (2016). 5 Kids Tech Projects that Foster Creativity & Critical Thinking. “Media literacy” is an understanding of how media is produced and it is an essential skill for children of the digital era. If you’re looking for fun ways to promote creativity, active play and critical thinking skills in your mini digital gurus, here are some out-of-the-box ideas to get your kids involved in technology while bolstering their creativity.
- http://www.edutopia.org/digital-generation
Edutopia (2016). The Digital Generation Project. Edutopia's in-depth coverage of students from around the country reveals how young people are using new media to learn, communicate, and socialize in new and exciting ways.
- https://www.geocaching.com/blog/2011/12/new-teacher-tools-geocaching-and-education/
The Official Geocaching Blog (2011). New Teacher Tools: Geocaching and Education. Resources available on the Geocaching and Education page include educational screencasts, geocaching videos, a link to the Intro to Geocaching PowerPoint Presentation, and a link to the education forums.
Assessment Instruction Sheet
Some of the tools that can be used in order to assess beneficiaries learning progress are the following:
- For the Diagnostic assessment:
The Piece-Of-The-Basket method can be used (a basket as a container for anonymous thoughts written down on pieces of paper) to begin discussing the ideas that participants may have for the theme of their treasure hunt, reflecting their personal concerns and interests.
- For the Formative assessment:
Guidelines will be given by the youth workers at the beginning of the project which the beneficiaries will develop. The youth workers can keep a grid, with a scale, assessing the development of the beneficiaries by recording their participation during the development of the project.
- For the Summative Assessment:
The youth workers can assess the success of the treasure hunt (by turnout, satisfaction of participants, dissemination and attention it attracted etc.). The role of each training can be assessed in the organization of the treasure hunt.
- For the Diagnostic assessment: